Module crit.pick
Sprite picking.
One-function module that tells you if a point falls inside of a sprite or not.
Functions
pick_sprite (sprite_url, x, y[, padding]) | Pick a sprite. |
Tables
PickPadding | Padding table |
Functions
- pick_sprite (sprite_url, x, y[, padding])
-
Pick a sprite.
Limitations:
- The sprite must be positioned at the origin of its parent game object.
- The sprite must not be rotated inside of its parent game object.
- The sprite must not be scaled inside of its parent game object.
Parameters:
- sprite_url url or string An URL identifying the sprite component.
- x number The x position of the point (in world space) to do the check on.
- y number The y position of the point (in world space) to do the check on.
- padding PickPadding By how much should the hitbox of the sprite be expanded or constricted. (optional)
Returns:
-
boolean
Returns
true
if the point hits inside the sprite andfalse
otherwise.